$110.8 billion Wearable technology industry worldwide through 2027

DUBLIN, December 16, 2022 /PRNewswire/ — The “Wearable Technology Market: Global Industry Trends, Share, Size, Growth, Opportunity, and Forecast 2022-2027” report has been added to researchandmarkets.com offering.

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The size of the global wearable technology market reached $49.3 billion in 2021. Looking ahead, the publisher expects the market to reach $110.8 billion by 2027, exhibiting a CAGR of 14.45% during 2021-2027.

Taking into account the uncertainties of COVID-19, we are continuously tracking and evaluating the direct and indirect influence of the pandemic on different end-use industries. These insights are included in the report as a major contributor to the market.

Wearable technology is an advanced technological solution used in electronic devices or gadgets that can be worn comfortably on the body to track biometric information in real time. These devices can also be embedded in clothing or implanted in the user’s body.

Some of the commonly used devices integrated with wearable technology include smartwatches, head-mounted displays, smart jewelry, implantable devices, and fitness trackers that allow the user to track pulse rate, heart rate, steps and the hours of sleep. These devices are hands-free and use microprocessors and sensors to receive and track information in real time.

The significant growth in the healthcare industry across the globe is one of the key factors creating a positive outlook for the market. In addition, the growing consumer preference for stylish and compact health and fitness devices is driving the growth of the market. They are used to monitor patients in intensive care and as early warning systems for virus infection.

In addition, various product innovations, such as the integration of connected devices with the Internet of Things (IoT), artificial intelligence (AI), and virtual reality (VR), act as other growth-inducing factors. Product manufacturers are also developing next-generation displays and miniaturized sensors, which are used in head-mounted displays for high-end gaming, virtual and mixed reality experiences.

Other factors, including the increasing spending power of consumers, coupled with the widespread adoption of wearable devices among professional athletes and recreational fitness enthusiasts, are anticipated to drive market growth.

Competitive Landscape:

The competitive landscape of the industry has also been examined along with the profiles of the key players which are Alphabet Inc, Apple Inc., Garmin Ltd., HTC Corporation, Huawei Technologies Co. Ltd, Intel Corporation, Microsoft Corporation, Qualcomm Incorporated, Samsung Electronics Co. Ltd. and Sony Corporation.

Key questions answered in this report:

  • How has the global wearable technology market performed so far and how will it perform in the coming years?

  • What has been the impact of COVID-19 on the global wearable technology market?

  • What are the key regional markets?

  • What is the market break based on the product?

  • What is the market breakdown based on the application?

  • What are the various stages in the industry value chain?

  • What are the major driving factors and challenges in the industry?

  • What is the structure of the global Wearable Technology market and who are the key players?

  • What is the degree of competition in the industry?

Key topics covered:

1 Preface

2 Scope and Methodology

3 Executive summary

4 Introduction
4.1 Summary
4.2 Key Industry Trends

5 Global Wearable Technology Market
5.1 Market Overview
5.2 Market performance
5.3 Impact of COVID-19
5.4 Market Forecast

6 Market Breakdown by Product
6.1 Wristband
6.1.1 Market trends
6.1.2 Market Forecast
6.2 Glasses and headgear
6.2.1 Market trends
6.2.2 Market Forecast
6.3 Footwear
6.3.1 Market trends
6.3.2 Market Forecast
6.4 Neckwear
6.4.1 Market trends
6.4.2 Market Forecast
6.5 Body clothing
6.5.1 Market trends
6.5.2 Market Forecast
6.6 Others
6.6.1 Market trends
6.6.2 Market Forecast

7 Market Breakdown by Application
7.1 Consumer electronics
7.1.1 Market trends
7.1.2 Market Forecast
7.2 Medical care
7.2.1 Market trends
7.2.2 Market Forecast
7.3 Business and industrial application
7.3.1 Market trends
7.3.2 Market Forecast
7.4 Others
7.4.1 Market trends
7.4.2 Market Forecast

8 Market Breakdown by Region

9 SWOT Analysis

10 Value chain analysis

11 Porter’s Five Forces Analysis

12 Price analysis

13 Competitive Landscape
13.1 Market structure
13.2 Key Players
13.3 Key Player Profiles
13.3.1 Alphabet Inc.
13.3.1.1 General description of the company
13.3.1.2 Product portfolio
13.3.1.3 Finance
13.3.1.4 SWOT Analysis
13.3.2 Apple Inc.
13.3.2.1 General description of the company
13.3.2.2 Product portfolio
13.3.2.3 Finance
13.3.2.4 SWOT analysis
13.3.3 Garmin Ltd.
13.3.3.1 General description of the company
13.3.3.2 Product portfolio
13.3.3.3 Finance
13.3.3.4 SWOT analysis
13.3.4 HTC Corporation
13.3.4.1 General description of the company
13.3.4.2 Product portfolio
13.3.4.3 Finance
13.3.5 Huawei Technologies Co. Ltd.
13.3.5.1 General description of the company
13.3.5.2 Product portfolio
13.3.6 Intel Corporation
13.3.6.1 Company Summary
13.3.6.2 Product portfolio
13.3.6.3 Finance
13.3.6.4 SWOT analysis
13.3.7 Microsoft Corporation
13.3.7.1 Company Summary
13.3.7.2 Product portfolio
13.3.7.3 Finance
13.3.7.4 SWOT Analysis
13.3.8 Qualcomm Embedded
13.3.8.1 General description of the company
13.3.8.2 Product portfolio
13.3.8.3 Finance
13.3.8.4 SWOT Analysis
13.3.9 Samsung Electronics Co. Ltd.
13.3.9.1 Company Summary
13.3.9.2 Product portfolio
13.3.10 sony corporation
13.3.10.1 General description of the company
13.3.10.2 Product portfolio
13.3.10.3 Finance
13.3.10.4 SWOT Analysis

For more information on this report, visit https://www.researchandmarkets.com/r/325u1j

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